Lots of post work

I felt like i really needed to nail the visual style now or forever this will look like poo. After tons of tweaking on the post process volume and lighting changes this is looking very much like the final target I want to achieve with this scene.

Next time I need to remember to hit this stuff early!

I also started to realize that when its only half baked assets in there, it looks like ass. Once I started doing more refined buildings, things started to come together, like silluoutte and layers etc.  I was reluctant but forced myself to semi finish the buildings, and adding the roofshapes really helped even though it was a pain in the ass. 

I started to also frame some sections. I need to remember to try and rule of thirds everything, not sure why recently i stopped caring about composition.
 

Comments

Popular posts from this blog

Rounded edge shader workflow