Recomped

Added some color to the plane, started to pile up more assets.  Going to have to create some more rubble pieces.


At this point all the texture values are much too dark, really hard to get some good lighting in there. As you can see at exposure 0 we're getting some good colors, but the tiles and plaster need to get ramped up overall. Going to convert to raw SBSAR files soon to hopefully speed the tweaking process.


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