My personal blog of random works in progress of doodles and environmental game art. I'll be posting sketches, UE4 stuff, shaders, lines of code and possibly even flying Pugs.
Mood / Lighting
Get link
Facebook
X
Pinterest
Email
Other Apps
Finally getting closer to the mood I originally intended, which was a Deadspace inspired scene. Did a lot of lighting, using all realtime lights trying to achieve a more cinematic look. Almost there!
Finally been playing around with Modo and getting some decent results! Here is what I think will revolutionize how we build normal maps for games FYI: This IS baked into a normal map for the final result Basically removes the need to have a typical Sub D mesh for clean beveling. You can essentially have the worst geo ever (booleans and ngons) and still get smooth results.
Comments
Post a Comment